Monday, April 28, 2008

The Next Crisis Game: World War III!

Here's the scenario we have planned for the next Crisis game:

OPEN WEEK We encourage our judges to design and run their own events in this week between official events.

Scenario: World War III: Black Adam, feated up to 300-400 points, is placed in the center of the map. All players deploy on one map. Black Adam takes the last turn and attacks a random legal target each turn through what will probably be a complicated mechanism (bring lots of die types!). All the players field teams, and KOing Black Adam is worth an additional 200 VPs. The game ends with Adam's KO, and victory is decided on points. Black Adam can be substituted for Mordru, Darksied, or Worlds Finest if available.

That was my text a few months ago. What would we change? Here are my thoughts:

1) Black Adam will start in one of the four center squares of the map. He will use the feats Fortitude and Repulsor Shield, and will cost 304 points.

2) No player is allowed to field Black Adam. That would be silly.

3) The scenario called for Black Adam to be worth additional VPs... and this would encourage everyone to assault him together. He could be worth an additional 196 points to net 500 to the winner. The argument against this is that KO credit will likely go to the player that takes off the final few clicks, not necessarily to the person who concentrated the most on him. On the other hand, his last clicks have Impervious, so this cherry picking may be harder than it seems.

4) I didn't note the size of player teams. I think 600 points is doable, since we will all play on one map. The evening should go quickly with only one massive game to play. This will also get us used to building 600 point teams. Let's do 600 points Unrestricted, DC only figures but no limits on Feats or BFCs. For these Unrestricted games, printouts of cards are fine, or figures using printed dials. This is in case anyone wants to bring out In Contact with Oracle, or Oracle herself!

5) Play should be on the full Crisis map unless people are sick of it. The Battle for Metropolis map is also good.

6) Black Adam will use a modified version of the Robot Rules first used with Devilance in Week 1. See the figure below. The Robot still considers opponents in four states, listed in order of preference: Caused Damage Last Turn, Adjacent, Threatened, and Visible. However, it will randomly determine between targets of the same category. So if Black Adam is in the center of the board on his first click, he defines an 11-square area which he can charge. But if the players move 15 separate figures into this area, he will charge one random target, no matter who is closest. This should take the advantage off of the final player in the turn order.



I think that pretty much defines the game. Anything I haven't thought of? This is all open to debate, especially about the Victory Point swing.

3 comments:

Bill said...

I would argue that BA against 600 points of player figs is kind of weak. I'd say we could throw something else in there to stir up chaos. Maybe, Mary Marvel feated up as well? Sure they're not a true team up, but...

I'm open to new maps. I'd like to keep the time zones on whichever map we play on - they're neato too!

Jeff said...

I think the feated-up BA should be okay as a confounding variable in this fight alone because everyone's not only going to have to deal with him but also three other teams. If I'm remembering the Devilance fight right, that bot didn't need to be as tough as the actual teams to have a big impact on the results. It's worth a lot of VP, but given that the theme of the game is the WWIII story arc, it makes sense.

Also, new maps are a good idea, I'll bring some of my own.

Brian said...

I agree with Jeff, uh, because he's agreeing with me from earlier. But yeah, the game has to still be player versus player at the core. Black Adam should be an additional element which can affect but not define the game.

But everybody bring maps!