Tuesday, May 6, 2008

Crisis Week 8.5: World War III

Last Friday we played during an official WizKids off week, and created our own scenario. To recreate the end of 52, we wanted to have Black Adam in the middle of the map, with everyone trying to stop him. But the Black Adam published by WizKids was a tad anemic, especially compared to four 600-point teams. We thus did a last minute substitution of Earth 2 Superman for Adam. He got Fortitude and Repulsor Shield to make him scarier, at a total cost of 367 points. He was worth 500 victory points to whomever could bring him down. To us, he represented Superboy Prime, another character people have been dogpiling on recently.

Our map was a Metropolis map with the four Dawn of Man sections placed on it. This turned out to be really important, as Superboy Prime was surrounded by blocking terrain and couldn't see his foes. Until he was KOed, the war was conducted on the exterior of the map, behind walls that blocked his awareness. We tried to improve our bot rules with randomization targets, and maybe we could improve this further with some random movement if the bot isn't triggered? A d8 could determine the direction... something to think about.

I fielded a team of Legion founders, plus friends like Mon'El, Supergirl, and Batgirl. They were okay, although I didn't find as much use for my copied Batman ability as expected.

Jeff fielded Reign of the Supermen! Well, with Young Superman subbing in for Connor Kent, Batman-team Superman in for the Eradicator, Cyborg Superman, and Recovery Suit Superman. Where's Recovery Suit's gun?, we all asked.

Ferru fielded a Justice League 1,000,000 team, with Superman 1,000,000, Batman 1,000,000, and Hourman III. Hourman doesn't need the 1,000,000 after his awesome series (a Peyer-Morales joint).

Bill played a team of time travelers: Booster Gold, Blue Beetle, Rip Hunter, Supergirl, Lightning Lad, and Dawnstar. He also played some special objects, including a shield disruptor next to Superboy Prime! Stupid bot, it's not in his rules to react to objects!

The game started with everyone cautiously edging around Superboy Prime in the center. Jeff advanced, I split my team (half behind Jeff's Superman column, half engaging Ferru in a building), Ferru skirting some walls, and Bill cautiously doddering behind a building. Superboy Prime had four targets after everyone took their turns... all of Jeff's team. He stayed put and shot Recovery Suit, I think, crippling him. This pattern would continue, Superboy Prime taking chunks out of Jeff's dials while he fought back, and actually took the bot down! So that was 500 VPs for Jeff, and he was left with his Stealth Superman relatively undamaged.


I snuck around to the other side of the board (along the back, which took forever) while Bill engaged Ferru. Superman 1,000,000 was the Dawnstar quarry for the game, and he just couldn't hold up to Supergirl. Batman also fell. At this point, I tried to pounce on Bill's team, hoping that Ferru had done some damage. Unfortunately he was still in fighting shape and mopped me up.



At the end of the game, Supergirl and Rip Hunter took on Stealth Superman. He had lost some clicks, but Supergirl still had her 18 defense. Bill took the piece, and had much more victory points than Jeff. Bill wins!



Pictures to come.

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