Thursday, April 24, 2008

Crisis Week 7

Hiya again! I'm taking this opportunity to write up Brian's write up since he's been all Spectreish, ie. moody. Speaking of which, the Spectre was finally played this week!

This was also a theme game - Find Ray Palmer! There were 12 bystander tokens, all placed face down. One of them was Ray Palmer. Rescuing any bystander - which was take a bystander to your starting zone, dropping them off, AND having them there at the end of the game - would yield 10 extra victory points. Rescuing Ray Palmer yields 200 extra victory points. Bystanders do not hinder line of fire and you can run over / stand on top of them. Bystanders cannot be KO'ed.

Ferru played The Spectre and Trigon. This was a very simple yet incredibly tough team to play. Ferru was able to use Trigon as a tie-up piece - or at least that's how the team seemed to play out. As you can see from the poses in the pictures, these two have just come off of spring break and Trigon's got a wicked tan, The Spectre never got out from under his towel. I'd like to think Trigon is still yelling "Kegger!"
Jeff also played a huge figure team, his was World's Finest. This piece looks awesome - did it play awesome? Let's find out.Brian played Sinestro, Green Lantern, Flash and Kid Flash. He tossed Maneuver onto the Flashes as well as Warbound onto Flash and Green Lantern. As you can see from this picture, he had a very manly team however one of them is different - can you tell me who that is? That's right, I'm looking at you - prancing Sinestro.
I played a wildcard - stealth - mystics team. This team included Deathstroke, Batman, Klarion, Green Arrow and Dawnstar. I really wanted Dawnstar in last week - for Quarry and wild card abilities so I basically re-ran the team I had the week before again with her in it. I slapped on some feats to round my points out at 500 and called it a day.
Game 1: Me vs. Ferru.
This was painful. I deployed my team to work in 2 phases. 1 was Dawnstar / Klarion who were to act as the Ray Palmer search and rescue squad and the rest were to engage the enemy. This worked wonderfully except that the enemy that I engaged was Trigon. Green Arrow successfully blasted his way to death by virtue of the Mystics team ability. I'm sure he got hit - but he did the most damage and got knocked out either before Trigon or when Trigon was taken down. Time was called on our game before the Spectre could take out the rest of my team. I kind of screwed up by targeting Trigon with my strongest attacker - I should have went after The Spectre first. Anyhow - this match ended with Ferru finding Ray Palmer and getting those sweet 200 extra points.
Brian vs. Jeff
This is where Brian or Jeff need to fill in the blanks. From the picture I can safely say that Green Lantern and Sinestro are waving at or doing the Black Panther salute to World's Finest! Come back soon!
Game 2: Me vs. Jeff.
Once again I got my pieces into position and Jeff moved World's Finest into position as well. I outwitted Super Strength and Charge and the battery that is World's Finest began shooting. Luckily I was spared the attack however the favor was not returned in kind. No, World's Finest was hit for a full clixs worth of damage. This dropped the figure from Indomitable to eh, it's Batman with Supe's head - as Jeff put it. I don't remember if World's Finest landed a blow or not, but they were dealt with really quickly through outwitting defense, etc. [Note: this is why I hate the figure - huge but vulnerable!] I was able to rescue Ray Palmer as well as take down World's Finest.
Brian vs. Ferru.
The Spectre wins! Maybe Brian has more to say.
Game 3: Jeff vs. Ferru.
I think this picture says it all - The Spectre vs. World's Finest with a side of Trigon. Once again - The Spectre wins!
Me vs Brian.
This was a game of stealth and shooting. We both got our pieces into position and Brian came out to attack first. He targeted my Green Arrow but failed to connect with an attack. Ollie didn't quite care for that and called in his support. My entire team fired on Sinestro and took him down in one turn. That was a big price to pay for attempting to attack Mr. Queen.

Brian did make excellent use of Maneuver by pulling my stealthed figures out of hiding with Kid Flash - if only the attack rolls complimented this, the game would have been completely different. I didn't give the maneuver strategy much thought - but it is fantastic especially in this set of stealth - and giving the feat to Kid Flash (or any cheap land speeder) is just a brilliant idea.

So that's about how it wrapped up. Tonight is the "Special Restricted 500 point" game which should be interesting - no Marvel or Indy clix / BFC / Feats! I guess that means we're playing with Vanilla clix as there isn't anything really exciting Feat-wise from the DC restricted (tournament legal) sets.

1 comment:

Jeff said...

Thanks for the write-up. You just reminded me of how awesome Dawnstar is.